package pantomime.gestures;
import pantomime.hardware.*;

public class DynamicGesture extends Gesture {
	
	private int nSampleRate= 20;	//Hz
	private int nBufferSize = nSampleRate * 3;	//Take at max a 3 second sample
	//TODO: Determine how we figure out buffer size for a dynamic gesture... should probably be dynamic.
	private IMU [] arrIMUBuffer;
	private FlexSensors [] arrFlexBuffer;

	public DynamicGesture(){
		arrFlexBuffer = new FlexSensors[nBufferSize];
		arrIMUBuffer = new IMU[nBufferSize];
	}
	
	
	@Override
	public int Recognize(Glove oGlove) {
		// TODO Auto-generated method stub
		return 0;
	}

	@Override
	protected boolean compareToGlove(Glove oGlove) {
		// TODO Auto-generated method stub
		return false;
	}

}
